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Crucible Basic Damage Breakdown All Characters All Abilities

Posted on May 24, 2020May 24, 2020

Are you curious about the damages character in Crucible can deal? we decided to take each character into training to see how much damage each ability does, as well as how long some of the timed abilities take. This is what we found.

Basic Runthrough

Sazan: level 1 (No criticals)
Inertia Rifle (18 shots) just over half health

Shotgun (3 shots) about 60%

Electroknife (1 shot) about 40% of which about 30% is a DOT

Mendoza: level 1 (No Criticals)

Rifle (24 shots) about 70%

Turret (lasts about a minute) super inaccurate against dummies, seems to aim for lower body/feet. Avoiding criticals? Over minute does 100%

Flashbang, 30%

Summer: level 1 (Cannot Crit)

Flamethrowers (~38 seconds until overheated) 100% in ~5 seconds

Magma Spiral (~45% heat) only does damage on grounded opponents couldn’t test against dummy, seems to do a good amount of damage while in area
Killed stomper in ~5 seconds

Ignition Spark (~45% heat) 15-20% damage

Fireball (45% heat) 10% initial and 30% DOT

Earl: Level 1 (No Criticals)

Standard Fire: (40 shots per cartridge, 3 cartridges) 1 cartridge = 100%

Tanking Up: heals for 200

Blowback Vents: about 20% over full duration

Upshift: about 35%

Tosca: Level 1 (cannot crit)

Standard Fire: (6 shots) single shot seems to do about 5% initial 15% DOT 5 shots 100%

Adhesive: About 15-20%

Shakirri: Level 1 (No criticals)

Pistol: (6 shots) 60%

Sword: ~11% per swipe, 22% per attack

Disturbing Strike: ~15%

Bugg: Level 1 (Cannot Crit)

Watering Can: (15 shots) ~60%

Seed Pod: (Lasts ~20 seconds, maybe a bit less) 100% in about ~10 seconds

Crop Dust: Tested on Stompers, doesn’t effect non-grounded like dummies. ~40% over duration

Drakhal: Level 1 (Cannot Crit)

Swipe: 7 is 100%, around 15% per

Sonic Pulse: ~15%

Enrage both: ~10%

Resonating Axe: Spins is ~60% total, 40% as bleed. Quake is ~15%

Rahi: Level 1 (Cannot Crit)

Knuckleduster: (80 charge, used up in ~5 seconds) Just over 100%

Haymaker: (Full shields) ~40%, (no shields) ~20%

Shield of Justice: ~15% per hit, can hit multiple enemies

Ajohna: Level 1 (No Crits)

Standard Fire: (8 shots, without the starting perk) ~60%, Aiming down sights ~80%

Squid Mine: Cannot test in training

That’s all we are sharing today in Crucible Basic Damage Breakdown All Characters All Abilities, if there are anything you want to add please feel free to leave a comment below and we’ll see you soon.

Credit to Azmores

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