For Bless Unleashed players, this guide will help you make the game smoother, better FPS average, all you need to do is follow the guide below.
By default if you lower the rendering scale under Normal, it will go to 71%. With my settings, you put it at 85%, a good balance. And some other settings that will help to make the game more fluid, like a lot. Like I said, I don’t have time with this, to pinpoint what settings and what value is needed or perfect, but it works. Played some hours with that, no problem. BU is so much more fun when it’s smooth.
D:\SteamGames\steamapps\common\Bless Unleashed\Bless\Saved\Config\WindowsNoEditorBackup the files used in this guide below before modifying them.
Open the file Engine.ini and at the end of the document paste this (by the way, I found out that “r.AllowLandscapeShadows=0” is making the game A LOT smoother):
[SystemSettings]
r.DefaultFeature.AmbientOcclusion=1
r.DefaultFeature.AmbientOcclusionStaticFraction=0
r.DefaultFeature.AutoExposure=0
r.DefaultFeature.Bloom=0
r.DefaultFeature.LensFlare=0
r.DefaultFeature.MotionBlur=0
r.RayTracing=0
r.AllowLandscapeShadows=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
Save and make the file read-only if you want.
Open the file GameUserSettings.ini and replace all the [ScalabilityGroups] portion to:
[ScalabilityGroups]
sg.ResolutionQuality=85.000000
sg.ViewDistanceQuality=2
sg.AntiAliasingQuality=2
sg.ShadowQuality=1
sg.PostProcessQuality=0
sg.TextureQuality=4
sg.EffectsQuality=1
sg.FoliageQuality=1
Save and make the file read-only if you want.
Open the file Scalability.ini it should be empty so paste all this:
[ShadowQuality@1]
r.ShadowQuality=4
r.Shadow.PerObject=0
r.Shadow.Preshadows=0
r.AllowLandscapeShadows=1
r.Shadow.MaxResolution=512
r.Shadow.MaxCSMResolution=512
r.SimpleDynamicLighting=1
r.Shadow.RadiusThreshold=0.02
r.Shadow.DistanceScale=0.6
r.Shadow.TransitionScale=0.6
r.DFShadowQuality=0
[PostProcessQuality@0]
r.LightShafts=0
r.LightShaftBlurPasses=0
r.LightFunctionQuality=0
r.BlurGBuffer=0
r.AmbientOcclusionRadiusScale=0
r.RenderTargetPoolMin=0
r.TonemapperQuality=0
[EffectsQuality@1]
r.RefractionQuality=0
r.SceneColorFringeQuality=0
r.SeparateTranslucency=0
r.SkyLightingQuality=0
r.MobileHDR=0
r.Atmosphere=0
r.Fog=0
r.FogDensity=0
r.SSR=0
r.MaterialQualityLevel=0
r.ReflectionEnvironment=0
r.EyeAdaptationQuality=0
r.ParticleLODBias=10
r.landscapeLODBias=1
r.MipMapLODBias=0.5
r.StaticMeshLODDistanceScale=0.70
r.SkeletalMeshLODBias=0
r.ViewDistanceScale=0.6
r.Upscale.Quality=2
Save and make the file read-only if you want.
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