For Paradise Marsh players, this is a quick guide containing relevant information for unlocking all of the available achievements in the game.
All-Star Player (This is not a dribbling drill!)
While exploring the world you will find interactable “balls” you can kick around or hit with your net, to unlock the All-Star Player achievement you must kick one of these balls into one of the shopping carts found in the environment.
Romantic (They love you!)
As you explore the game you will find daisy (flowers) that you can pickup and interact with, each time you click the mouse while holding the daisy you will pull a petal from it, pull all the petals from the flower to have a chance at getting the achievement.
Based on the “Game” (He loves me… he loves me not)
A person playing the game alternately speaks the phrases “He (or she) loves me,” and “He loves me not,” while picking one petal off a flower (usually an ox-eye daisy) for each phrase. The phrase they speak on picking off the last petal supposedly represents the truth between the object of their affection loving them or not. The player typically is motivated by attraction to the person they are speaking of while reciting the phrases. They may seek to reaffirm a pre-existing belief, or act out of whimsy.
Chronicler (Find all lost messages)
To unlock this achievement you need to locate all of the “messages in a bottle” there are a total of 13 to collect.
These messages can be found in the water and must be picked up and opened.
Touch Fuzzy Get Dizzy (Mycology is not your talent)
To unlock this achievement locate a glowing mushroom, pick it up and consume it.
You can find this mushroom in the “Rainy Biome”.
Holiday Spirit (Do you want to build a snowman.. Or three?)
Snowmen can be built in the game when located by picking up the various accessories from the ground and placing them onto the snowman.
You will need to decorate 3 snowmen with a minimum of 4 accessories each.
The position of the accessories is not important.
Wanderer (Walk 5 Miles)
For this achievement to unlock you must just keep walking.
Enjoy the scenery!
Entomologist (Collect at least one of every critter)
To unlock this achievement you will need to collect at least one of the 12 total creatures.
Bee = 1,
Beetle = 2,
Cricket = 3,
DragonFly = 4,
Firefly = 5,
Frog = 6,
Monarch = 7,
Moth = 8,
Snail = 9,
Spider = 10,
Tadpole = 11,
Toad = 12
Frog Leaps (Bounce off 3 times without touching the ground)
To unlock this achievement find the giant lilypads in the water and jump across 3 of them consecutively without hitting the ground, this can be made easier by pushing the giant lilypads into better positions.)
Chatty (Listen to EVERYTHING the stars have to say)
This achievement is unlocked once you have exhausted all dialogue options with the constellations (all 12 of them) there will be a chat bubble indicator letting you know if there are any more dialogue options left per constellation.
Poetry Enthusiast ( Don’t you know the bird is the word?)
Unlocked after talking to each type of bird (4 total),
bluejay = 0,
owl = 1,
raven = 2,
longtailedtit = 3
One Man Band (Music is the voice of the soul)
To unlock this achievement you will need to pickup and hold each type of instrument in the game.
There are four total.
kalimba = 0,
harp = 1,
flute = 2,
gameboy = 3
Each instrument will require you to collect / complete a mini task by using your net to pickup the items from the ground.
Kalimba:
Harp:
Flute:
Gameboy:
The End (Sit down, let it go)
This is the game completion achievement and is unlockable by completing all 12 constellations and ascending into the ending cutscene.
Long Distance Call (???)
This is a hidden achievement that requires you to turn around during the ending cutscene and look up into the sky (before you sit down in the seat at the end) to find a 4digit code, this code is randomly generated based on your world seed for your current save so it is “Unique”.
Once you have found this code you can end the game as normal, then go back into your save via “Continue” now you must locate a phone-booth and input your 4digit code by pressing the buttons on it.
I believe they are in order so the first three buttons are 1, 2, 3 etc.