For Tiny Tactics players, this guide will show you an overview of all classes and heroes in the game, let’s check it out.
Affliction
Affliction Damage effects deal damage faster
Units
Effect
Cost
Name
Classes
1
Death Chital
Affliction, Statue
2
Abstrakt
Affliction, Slayer
2
Gunnar
Affliction, Brawler
2
Ladely
Affliction, Trapper
2
Marlyx
Affliction, Mage
2
Nyx
Affliction, Unholy
2
Subjugator
Affliction, Scout
2
Tsunade
Affliction, Charged
3
Millenia
Affliction, Mage
4
Bastille
Affliction, Slayer
Units Required
Bonus
2
25% faster tickrate
4
40% faster tickrate
6
50% faster tickrate
Assassin
Assassins gain a chance to do extra critical damage per Auto Attack
Units
Effect
Cost
Name
Classes
1
Enforcer
Assassin, Slayer
1
Fallen Lux
Assassin, Berserkers
1
Hunter
Assassin, Marines
1
Jinyi Ark
Assassin, Slayer
1
Taiwu Sceptre
Assassin, Scout
1
Youxia
Assassin, Razor
2
Scourge
Assassin, Slayer
2
Serena
Assassin, Charged
3
Laurelle
Assassin, Bountyhunter
3
Lucille
Assassin, Druid
3
Wol4-X
Assassin, Statue
Units Required
Bonus
2
25% chance to do 100% Attack Damage
4
25% chance to do 250% Attack Damage
6
25% chance to do 400% Attack Damage
Berserkers
After 5 Attacks berserkers enter a frenzy that last 4 seconds, increasing their Attack Speed. Each attack resets duration
Units
Effect
Cost
Name
Classes
1
Denouncer
Berserkers, Brawler
1
Divine Warrior
Berserkers, Brawler
1
Dual Seeker
Berserkers, Marines
1
Fallen Lux
Assassin, Berserkers
1
Obliviator
Berserkers, Immortal
1
Ralion
Berserkers, Statue
2
Kerberos
Berserkers, Statue
3
Malphas
Berserkers, Champion
4
Amarax
Berserkers, Razor
4
Efrite
Berserkers, Champion
Units Required
Bonus
2
25% Attack Speed
4
50% Attack Speed
6
80% Attack Speed
8
120% Attack Speed
Bountyhunter
Bountyhunter gain gold for completing bounties
Units
Effect
Cost
Name
Classes
1
Nova
Bountyhunter, Razor
2
Torak-97
Bountyhunter
3
Kronos
Bountyhunter, Knight
3
Laurelle
Assassin, Bountyhunter
3
Scilla
Bountyhunter, Hunter
4
Aphopis
Bountyhunter, Devoted
Units Required
Bonus
2
Gain 1 extra Gold for 5 kills
4
Gain 2 extra Gold for 10 kills
6
Gain 3 extra Gold for 15 kills
Brawler
Brawlers deal more Attack Damage to weaker enemies
Units
Effect
Cost
Name
Classes
1
Denouncer
Berserkers, Brawler
1
Divine Warrior
Berserkers, Brawler
1
Lapis
Brawler, Pummeler
1
Ruined Knight
Brawler, Slayer
1
Soldier
Brawler, Marines
2
Gunnar
Affliction, Brawler
2
Shield Iron
Brawler, Pummeler, Spartan
2
Shield Maiden
Brawler, Lancer
2
Teras
Brawler, Lancer
4
Onyx
Brawler, Champion
Units Required
Bonus
2
20 Attack Damage to Light units
6
40 Attack Damage to Light and Medium units
9
60 Attack Damage to All units
Champion
Champions gain Attack Damage for every knight. Increases the knight buff. Requires 1 or 4 Champions
Units
Effect
Cost
Name
Classes
3
Malphas
Berserkers, Champion
3
Shurikan
Champion, Druid
4
Efrite
Berserkers, Champion
4
Onyx
Brawler, Champion
Units Required
Bonus
1
10 Attack Damage per knight. Doubles knight buff
4
30 Attack Damage per knight. Triples knight buff
Charged
Charged units’ spells mark targets hit. Any spell that hits a marked unit consumes the charge and deals Magic Damage
Units
Effect
Cost
Name
Classes
2
Bojing
Charged
2
Serena
Assassin, Charged
2
Thorin
Charged, Echo
2
Tsunade
Affliction, Charged
3
Indra
Charged, Devoted
4
Lamashtu
Charged, Spectres
Units Required
Bonus
2
60 Magic Damage
4
155 Magic Damage
6
242 Magic Damage
Devoted
Devoted attacks burn the target over 3 seconds, dealing Affliction Damage
Units
Effect
Cost
Name
Classes
1
Lightseeker
Devoted, Mage
2
Vox Guard
Devoted, Resonator
3
Aubrey
Devoted, Sniper
3
Indra
Charged, Devoted
3
Kayinne
Devoted, Mage
4
Aphopis
Bountyhunter, Devoted
4
Brynhildr
Devoted, Spartan
4
Diablo
Devoted, Immortal
4
Odin
Devoted, Spartan
4
Quinlong
Devoted
Units Required
Bonus
2
34 Affliction Damage per second
4
67 Affliction Damage per second
6
115 Affliction Damage per second
Druid
Druids gain extra Attack Speed after casting
Units
Effect
Cost
Name
Classes
2
Thea
Druid, Mage, Mystics
3
Darya
Druid, Hunter, Sniper
3
Lucille
Assassin, Druid
3
Roweyn
Druid, Hunter
3
Shurikan
Champion, Druid
4
Maku
Druid, Echo
Units Required
Bonus
2
50% Attack Speed increase for 2 attacks
4
50% Attack Speed increase for 5 attacks
6
50% Attack Speed increase for 7 attacks
Echo
Units with echo have a chance to echo their last spell cast, casting it again
Units
Effect
Cost
Name
Classes
1
Leecher
Echo, Statue
1
Maiden Azul
Echo, Mage
2
Niyu
Echo, Trapper
2
Project Beta
Echo, Marines, Pummeler
2
Thorin
Charged, Echo
3
Kujata
Echo, Marines
4
Herrisha
Echo, Mystics
4
Maku
Druid, Echo
Units Required
Bonus
2
30% Chance to Echo
4
70% Chance to Echo
6
100% Chance to Echo
Hunter
Hunters gain increased Attack Speed with each continous blow on the same target
Units
Effect
Cost
Name
Classes
1
Divine Archer
Hunter, Scout
1
Forest Archer
Hunter, Sniper
1
River Archer
Hunter, Trapper
2
Zyrax
Hunter, Marines
3
Darya
Druid, Hunter, Sniper
3
Roweyn
Druid, Hunter
3
Scilla
Bountyhunter, Hunter
4
Alera
Hunter, Razor
Units Required
Bonus
2
3% Attack Speed per Attack
4
7% Attack Speed per Attack
6
14% Attack Speed per Attack
Immortal
Immortals deal Attack Damage based on the target’s current Hit Points on attack
Units
Effect
Cost
Name
Classes
1
Fallen Vicar
Immortal, Mage
1
Obliviator
Berserkers, Immortal
2
Abraxas
Immortal, Lancer
3
Evalisk
Immortal, Spectres
4
Diablo
Devoted, Immortal
4
Falhofnir
Immortal, Statue
4
Minerva
Immortal
4
Phenyx
Immortal, Statue
Units Required
Bonus
4
2,5% of the targets current Hit Points
8
5% of the targets current Hit Points
Knights
Knights gain bonus Attack Damage
Units
Effect
Cost
Name
Classes
1
Captain
Knight, Spartan
1
Divine Soldier
Knight, Spartan
1
Eradicator
Knight, Lancer
1
Guang Keeper
Knight, Lancer
1
Guard
Knight, Spartan
1
Helping Guard
Knight, Razor
1
Inquisitor
Knight, Razor
1
Jinyi Wei
Knight, Lancer
1
Scout
Knight, Scout
3
Kronos
Bountyhunter, Knight
3
Roshan
Knight, Spartan
Units Required
Bonus
2
12 Attack Damage
4
23 Attack Damage
6
36 Attack Damage
8
50 Attack Damage
Lancer
Lancers gain additional Range. Effect is only active during a wave
Units
Effect
Cost
Name
Classes
1
Eradicator
Lancer, Marines
1
Eradicator
Knight, Lancer
1
Guang Keeper
Knight, Lancer
1
Jinyi Wei
Knight, Lancer
1
Lancer
Lancer, Spartan
2
Abraxas
Immortal, Lancer
2
Shield Maiden
Brawler, Lancer
2
Teras
Brawler, Lancer
2
Violax
Lancer, Scout
4
Ascelyn
Lancer, Spartan
Units Required
Bonus
3
1 Range
6
2 Range
Mage
Allies gain bonus Ability Power. Mages’ Attack Damage increases with bonus Ability Power
Units
Effect
Cost
Name
Classes
1
Fallen Vicar
Immortal, Mage
1
Griever
Mage, Spectres
1
Lightseeker
Devoted, Mage
1
Maiden Azul
Echo, Mage
2
Divine Mage
Mage, Spartan
2
Lifen
Mage, Mystics
2
Marlyx
Affliction, Mage
2
Thea
Druid, Mage, Mystics
3
Abradan
Mage, Spectres
3
Kayinne
Devoted, Mage
3
Luxuria
Mage, Spectres
3
Millenia
Affliction, Mage
Units Required
Bonus
3
132 Ability Power
6
264 Ability Power
9
410 Ability Power
12
634 Ability Power
Marines
Marines gain critical strike on attacks
Units
Effect
Cost
Name
Classes
1
Dual Seeker
Berserkers, Marines
1
Eradicator
Lancer, Marines
1
Guardian
Marines, Pummeler
1
Hunter
Assassin, Marines
1
Soldier
Brawler, Marines
2
Project Beta
Echo, Marines, Pummeler
2
Zyrax
Hunter, Marines
3
Kujata
Echo, Marines
3
Orion
Marines, Pummeler, Trapper
Units Required
Bonus
2
Crit every 4 attacks
4
Crit every 3 attacks
6
Crit every 2 attacks
8
Crit every 1 attacks
Mystics
Mystics require less Mana to cast their abilitiers
Units
Effect
Cost
Name
Classes
1
Wanderer
Mystics, Pummeler
2
Fang
Mystics, Trapper
2
Lifen
Mage, Mystics
2
Lydian
Mystics, Resonator
2
Thea
Druid, Mage, Mystics
2
Zhen
Mystics, Resonator
4
Herrisha
Echo, Mystics
4
Norai
Mystics, Resonator
Units Required
Bonus
2
10% less Mana required
4
20% less Mana required
6
30% less Mana required
8
40% less Mana required
Pummeler
Pummellers incredible strength Stuns units on each attack
Units
Effect
Cost
Name
Classes
1
Broken Axe
Pummeler, Razor
1
Gladiator
Pummeler, Slayer
1
Guardian
Marines, Pummeler
1
Lapis
Brawler, Pummeler
1
Wanderer
Mystics, Pummeler
2
Aggressor
Pummeler, Slayer
2
Malark
Pummeler, Statue
2
Project Beta
Echo, Marines, Pummeler
2
Shield Iron
Brawler, Pummeler, Spartan
3
Nikolla
Pummeler, Spartan
3
Orion
Marines, Pummeler, Trapper
Units Required
Bonus
2
0,2 seconds
4
0,3 seconds. Attacks cleave for 10% Attack Damage
6
0,45 seconds. Attacks cleave for 30% Attack Damage
Razor
Razors deal 300% bonus Attack Damage to enemies near death
Units
Effect
Cost
Name
Classes
1
Broken Axe
Pummeler, Razor
1
Helping Guard
Knight, Razor
1
Inquisitor
Knight, Razor
1
Nova
Bountyhunter, Razor
1
Ruined Guard
Razor, Slayer
1
Scout
Razor, Scout
1
Youxia
Assassin, Razor
1
Zhan Shi
Razor, Scout
4
Alera
Hunter, Razor
4
Amarax
Berserkers, Razor
Units Required
Bonus
2
Enemies below 20% Hit Points are near death
4
Enemies below 35% Hit Points are near death
6
Enemies below 50% Hit Points are near death
Resonator
Resonators give other Resonators Mana on Spell Cast, based on how close they are
Units
Effect
Cost
Name
Classes
1
Mirage
Resonator
2
Lydian
Mystics, Resonator
2
Vox Guard
Devoted, Resonator
2
Zhen
Mystics, Resonator
2
Zifu
Resonator
4
Norai
Mystics, Resonator
Units Required
Bonus
2
20 Mana
4
30 Mana
6
40 Mana
Scout
Scouts can be placed off terrain
Units
Effect
Cost
Name
Classes
1
Divine Archer
Hunter, Scout
1
Scout
Razor, Scout
1
Scout
Knight, Scout
1
Sniper
Scout, Sniper
1
Taiwu Sceptre
Assassin, Scout
1
Zhan Shi
Razor, Scout
2
Subjugator
Affliction, Scout
2
Violax
Lancer, Scout
4
Huxian
Scout, Statue
Units Required
Bonus
1
No extra damage
4
Gain 1 Range and 10% Attack Damage extra off terrain
Slayer
Slayers gain bonus Attack Damage and Ability Power for each enemy they’ve slain
Units
Effect
Cost
Name
Classes
1
Enforcer
Assassin, Slayer
1
Gladiator
Pummeler, Slayer
1
Jinyi Ark
Assassin, Slayer
1
Purged
Slayer, Sniper
1
Ruined Guard
Razor, Slayer
1
Ruined Knight
Brawler, Slayer
2
Abstrakt
Affliction, Slayer
2
Aggressor
Pummeler, Slayer
2
Scourge
Assassin, Slayer
4
Bastille
Affliction, Slayer
Units Required
Bonus
3
2 Attack Damage and 5 Ability Power, 30 stacks max
6
4 Attack Damage and 12 Ability Power, 50 stacks max
9
8 Attack Damage and 24 Ability Power, 75 stacks max
Sniper
Snipers deal more Attack Damage the further away the target is
Units
Effect
Cost
Name
Classes
1
Forest Archer
Hunter, Sniper
1
Purged
Slayer, Sniper
1
Sniper
Scout, Sniper
2
Gryffon
Sniper, Statue
3
Aubrey
Devoted, Sniper
3
Darya
Druid, Hunter, Sniper
Units Required
Bonus
2
20% Attack Damage increase per block
4
40% Attack Damage increase per block
6
60% Attack Damage increase per block
Spartan
Spartans deal extra Magic Damage on attacks
Units
Effect
Cost
Name
Classes
1
Captain
Knight, Spartan
1
Divine Soldier
Knight, Spartan
1
Guard
Knight, Spartan
1
Lancer
Lancer, Spartan
2
Divine Mage
Mage, Spartan
2
Shield Iron
Brawler, Pummeler, Spartan
3
Nikolla
Pummeler, Spartan
3
Roshan
Knight, Spartan
4
Ascelyn
Lancer, Spartan
4
Brynhildr
Devoted, Spartan
4
Odin
Devoted, Spartan
Units Required
Bonus
3
20 Magic Damage
6
50 Magic Damage
9
90 Magic Damage
Spectres
Spectres deal extra Attack Damage for every second a unit has been alive
Units
Effect
Cost
Name
Classes
1
Griever
Mage, Spectres
1
Necromancer
Spectres
2
Demise
Spectres
3
Abradan
Mage, Spectres
3
Evalisk
Immortal, Spectres
3
Luxuria
Mage, Spectres
4
Baphomet
Spectres
4
Lamashtu
Charged, Spectres
Units Required
Bonus
2
1% Attack Damage per second
4
1,5% Attack Damage per second
6
2% Attack Damage per second
8
3% Attack Damage per second
Statue
Buffed allies gain extra Attack Damage
Units
Effect
Cost
Name
Classes
1
Death Chital
Affliction, Statue
1
Informer
Statue
1
Leecher
Echo, Statue
1
Ralion
Berserkers, Statue
2
Fjordell
Statue
2
Gryffon
Sniper, Statue
2
Kerberos
Berserkers, Statue
2
Malark
Pummeler, Statue
3
Wol4-X
Assassin, Statue
4
Falhofnir
Immortal, Statue
4
Huxian
Scout, Statue
4
Phenyx
Immortal, Statue
Units Required
Bonus
4
100 Attack Damage
Trapper
Traps last longer
Units
Effect
Cost
Name
Classes
1
River Archer
Hunter, Trapper
2
Fang
Mystics, Trapper
2
Ladely
Affliction, Trapper
2
Niyu
Echo, Trapper
3
Orion
Marines, Pummeler, Trapper
Units Required
Bonus
2
1 extra wave
4
2 extra waves
Unholy
Unholy units’ attacks mark and enemy for 5 seconds. Marked targets explode on death, dealing Magic Damage to enemies nearby
Units
Effect
Cost
Name
Classes
1
Mirage
Resonator
1
Necromancer
Spectres
2
Bojing
Charged
2
Demise
Spectres
2
Nyx
Affliction
2
Torak-97
Bountyhunter
2
Zifu
Resonator
4
Baphomet
Spectres
4
Minerva
Immortal
4
Quinlong
Devoted
Units Required
Bonus
2
100 Magic Damage per corpse
4
220 Magic Damage per corpse
6
355 Magic Damage per corpse
That’s all we are sharing today in Tiny Tactics Classes & Heroes, if you have anything to add, please feel free to leave a comment below, you can also read the original article here, all the credits goes to the original author SoGetThis41