This is my full achievement breakdown for Wrenny Lee: Witch-for-Hire!, and the good news up front is that most of these pop just by playing the story normally. You’ll pick up the ten chapter completion achievements without even thinking about them, but the rest are choice-dependent and a few of them will forcibly reset you to an earlier decision point. If you want a clean 100% without a second full playthrough, the single most important habit is saving manually at dialogue choices and at the start of each chapter.
I put this together because the variable achievements in this game are easy to split into two mental buckets — ones you get by simply finishing the plot, and ones that hinge on a specific line of dialogue. Miss one choice and you’re replaying a chapter. Below I’ve front-loaded all the guaranteed story achievements first, then walked through every optional one with exactly where it triggers so you don’t have to guess.
Story Achievements (Guaranteed on a Full Playthrough)
These ten are tied directly to finishing each chapter, so as long as you reach the credits you’ll have all of them. No choices matter here — I’m listing them so you can confirm each one registered as you go.
| Achievement | How to Unlock |
|---|---|
| Cute and Professional | Complete Chapter 1 |
| Let’s Get Started! | Complete Chapter 2 |
| Feathered Faux Pas | Complete Chapter 3 |
| Extinction Event | Complete Chapter 4 |
| Thanks Bärchen :3 | Complete Chapter 5 |
| Remember to leave a review! | Complete Chapter 6 |
| Let me iiiiiiin! | Complete Chapter 7 |
| Just Blend In | Complete Chapter 8 |
| Old Friends | Complete Chapter 9 |
| Case Closed! | Complete Chapter 10 |
Short Game — Speedrun Option
In Chapter 2, when you meet Leah, the moment arrives after Wrenny learns how to sit properly and Leah explains her situation. Pick “Ummmm I’m going to refer you to another witch”. This basically functions as an alternate ending — once you take it, the game lets you restart right from that same choice, so there’s no punishment for grabbing it.
Bogbotched — Break Spacetime
In Chapter 4, after you’ve entered Leah and Leo’s apartment, you’ll run into the mysterious briefcase. When the smashing-on-the-brotch sequence begins and the case gets dented, you’ll be given a prompt for “SMAASSSHHH ITT” — the one loaded up with exclamation marks and tagged (Unrestrained Magical Violence). You know what to do. Choose violence.
Does It Hurt When I Do This? — An Important Lesson
In Chapter 6, when you meet Rose, take the option that reveals her affinity for hands, then ask whether she’ll investigate for free — not the discount version. This one doubles as an ending trigger, since the game restarts at your last choice after you select it, so the achievement lands and you’re dropped back in.
Big Hat, Big Brain / You Tried! — The Leah Surname Fork
Both of these sit in the same spot, so I’ll cover them together. In Chapter 6, after Rose’s consult, you’ll chat with Leah again and she’ll talk about how she met Leo. Eventually she asks you what her surname is.
Her actual surname is Bhatia. Answer correctly for Big Hat, Big Brain, or pick the wrong name for You Tried!. Here’s the part that saves you time: once you’ve earned either one, just load your game back to that last choice and take the opposite answer. Both achievements are yours without touching another chapter.
Career Change — Only Bonko Brand Bats
In Chapter 8, after the dodgeball match with the frozen produce against the old lady, once you’ve found Good Golly and started talking to Sam, say “Actually I did murder her”. The “her” here is Ms. Kaho, the old lady.
New Leaf — The True Ending
The game warns you before presenting the options that decide how the story closes out, so you’ll know the moment matters. For the good ending: at the end, once everything with Pecky is settled and you’re deciding what should happen with Leo, choose for him to stay with Pecky at the Good Golly facility. That’s the true ending, Epilogue B.
Grudge Enjoyer — Tell Pecky He’s a Butthole
When you hit that final prompt, pick the butthole option. Just note this one only becomes available while you’re chasing the true ending, Epilogue B — specifically when Leah and Wrenny are catching up and the conversation turns to Pecky.
It’s a Small World — The Alternative Ending
For Epilogue A, go the other direction. At the same end-of-story decision about what happens with Leo, choose for him to stay with Leah instead of Pecky, and this one pops.
Conclusion
The surname fork in Chapter 6 is the only spot where you can realistically lose time, so save right before Leah asks and you’ll clear the whole list in one run plus a couple of quick reloads. Everything else is a matter of picking the bold or blunt option when the game hands it to you.