Just a quick cheat sheet for the disasters in the game at Early Access launch (v0.40).
Intro
Just a quick cheat sheet for the disasters in the game at Early Access launch.
Unmarked spoilers, obviously! Play the game before reading ahead.
Unmarked spoilers, obviously! Play the game before reading ahead.
Eclipse
Day 16-17, Midnight – Eclipse
Endless night, constant fear gain. Any tribe member venturing outside of light range will be killed.
Day 19-20, Midnight – Daybreak
Endless night, constant fear gain. Any tribe member venturing outside of light range will be killed.
Day 19-20, Midnight – Daybreak
Flood
Day 33, Morning – Flood
Random large bodies of water flood the map, potentially cutting off routing. Any tribe member on a water tile gains debuffs and risks drowning. Activating ‘Stay out of water’ forces tribe members out of water tiles at the cost of being unable to work them.
Tiles with flood barriers built on them are safely passable and keep water from spreading as it rises.
Day 35, Midday – The water rises
Day 37, Midday – The water rises
Day 39, Evening – The water lowers
Random large bodies of water flood the map, potentially cutting off routing. Any tribe member on a water tile gains debuffs and risks drowning. Activating ‘Stay out of water’ forces tribe members out of water tiles at the cost of being unable to work them.
Tiles with flood barriers built on them are safely passable and keep water from spreading as it rises.
Day 35, Midday – The water rises
Day 37, Midday – The water rises
Day 39, Evening – The water lowers
Locusts
Day 53-54, Midnight – Locust Hives
Locusts make hives on the map. You can have your hunters focus on destroying the hives. Unless they do, the locusts will destroy the indicated percentage of your stored food. Some food will always be destroyed.
Day 55, Midday – Locusts wave 1
Day 57, Midday – Locusts wave 2
Day 58, Midday – Locusts wave 3
Locusts make hives on the map. You can have your hunters focus on destroying the hives. Unless they do, the locusts will destroy the indicated percentage of your stored food. Some food will always be destroyed.
Day 55, Midday – Locusts wave 1
Day 57, Midday – Locusts wave 2
Day 58, Midday – Locusts wave 3
Plague
Day 73-74, Midnight – Plague
A plague descends on your tribe, spreading between members who socialize, potentially killing them. You can enforce social distancing at significant cost.
Day 77-78, Midnight – Plague wave
Day 79-80, Midnight – Plague ends
A plague descends on your tribe, spreading between members who socialize, potentially killing them. You can enforce social distancing at significant cost.
Day 77-78, Midnight – Plague wave
Day 79-80, Midnight – Plague ends
Cataclysm
Day 86, Midnight – Cataclysm
All tribe members are called back from Outer areas. All members with Weird Gleam turn Insane and kill the rest unless placated. This is a significant constant resource drain, but you get to pick the resource. You lose if all of your tribe members either go Insane, go into shock, or die.
All tribe members are called back from Outer areas. All members with Weird Gleam turn Insane and kill the rest unless placated. This is a significant constant resource drain, but you get to pick the resource. You lose if all of your tribe members either go Insane, go into shock, or die.
Thanks to Danstandard for their excellent guide; all credit belongs to their effort. If this guide helps you, please support and rate it here. Enjoy the game.